Tech 3 Land Units | ||||
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Sniper Bot | ||||
Assault/Siege Unit | ||||
Armored Assault Bot | ||||
Mobile Heavy Artillery | ||||
Anti Shield Unit | ||||
Mobile Shield Generator |
Mobile artillery units | ||||
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Tech 1 Mobile Light Artillery | ||||
Tech 3 Mobile Heavy Artillery | ||||
Experimental |
Aeon T3 Mobile Heavy Artillery: Serenity | |
Slow-moving heavy artillery. Must be stationary to fire.[ e ] | |
Build costs | -8000 -800 4800 |
---|---|
Max health | 900 |
Speed | 2.5 (Land) |
Veterancy | 9 (+3/s) |
Intel (radius) | Vision: 26 |
Weapon: Sonance Artillery Artillery - Projectile |
|
Damage per second | 71 |
Projectile damage | 1425 (5s DoT) |
Damage radius | 3 |
Reload time | 20 seconds |
Range | 90 |
The Aeon T3 Mobile Heavy Artillery, nicknamed the Serenity, is an Aeon unit. This is an indirect fire unit.
“The Aeon's mobile heavy artillery delivers incredible damage at extremely long ranges. The Sonance Feedback Shell detonates and starts a chain reaction in a small area of effect.” —Vanilla SupCom description
The Serenity is an incredible asset to the Aeon army. Equipped with Sonance Artillery, the Serenity is capable of delivering highly lethal shots at long distances with incredible accuracy. Although the Serenity has a low ROF, it is capable of moving while firing, enhancing its Survivability.
Two Serenitys working together can destroy one SAB every 20 seconds at long range. Additionally, more Serenity units can be added to provide incredible striking force, capable of breaking shielded defenses.
The Serenity is very deadly, but rarely inflicts Collateral Damage and can be rendered ineffective against moving units due to its DOT.
Factional Differences[]
The Cybran,Seraphim, and UEF versions of this unit must stop and stabilize themselves before they can fire.