Command units | ||||
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Tech 3 Support ACU | ||||
Armored Command Unit |
Aeon T3 Support Armored Command Unit | |
A multi-purpose construction, repair, capture and reclamation unit. Equivalent to a Tech 3 Engineer.[ e ] | |
Build costs | -123000 -8700 36000 |
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Storage | 5000 275 |
Production | 300 3 |
Build rate Build rate 2 |
60/s 90/s |
Max health | 30000 (+17/s) |
Speed | 2.2 (Amphibious) |
Veterancy | 30 (+5/s) |
Intel (radius) | Vision: 26 Water vision: 26 Omni: 16 |
Weapon: Reacton Cannon Direct Fire - Projectile |
|
Damage per second | 200 |
Projectile damage | 200 |
Reload time | 1 seconds |
Range (min–max) | 1 – 30 |
Weapon: Death Nuke Death |
|
Damage | 1000 |
Damage radius | 10 |
The Aeon T3 Support Armored Command Unit is an Aeon unit. This is a command unit, as well as a direct fire unit and economic unit.
The Support Armored Command Unit is useful in many ways. While its primary purpose may only include base defense and construction, it can aid in attacks against high tier units and heavy defensive fortifications. The Support Armored Command Unit is useful in large assaults, and it can draw fire from heavy defensive positions so that lower tech units will have a chance to do substantial damage. The Support Armored Command Unit itself has powerful weaponry and armor, if upgraded, and in groups, can easily take down a large army. The Support Armored Command Unit is an essential part of a faction's military, and in just about every situation, is useful.
The Aeon sACU differs from the other 3 sACUs in that while the Reacton Refractor gives it area-of-effect damage, it has no secondary weapons or ways of directly increasing its firepower. To compensate, its Reacton Cannon starts out with 200 DPS, double that of the other sACUs. Given how costly it is to upgrade even a single sACU with any upgrade, this "out of the box" firepower makes the Aeon sACU better immediate value than those of other factions.
The freshly built Aeon sACU is second only to the Seraphim sACU in terms of economical efficiency and when upgraded, is the most economically efficient sACU of all four factions. This economical boon is of course cumulative and fielding a lot of them can empower Aeon players' economies without them having to contest other players for available mass deposits.
Of the three human factions' sACUs (UEF, Cybran and Aeon), only the Aeon and Seraphim sACU can teleport. While the ability to quickly setup an offensive firebase anywhere on the map should not be ignored, the Aeon sACUs have a unique Sacrificial Upgrade that can make them extra deadly in certain conditions, as this upgrade allows them to sacrifice its own mass cost to any project (though this destroys the sACU itself). If the mass build cost of the sACUs equals to an experimental for instance (and this cost should be calculated beforehand to prevent a partially built project), then the Aeon sACU can instantly build that experimental, at the cost of sacrificing themselves in the process. Some players have used these teleporting sACUs to instantly build a Galactic Colossus deep behind enemy lines. Doing so is wildly expensive but can be deadly if the element of surprise is maintained.
Upgrades[]
Back upgrades[]
Personal Teleporter | ||
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Adds teleporter. Requires considerable Energy to activate. | ||
1500000 | 15000 | 18000 |
Maintaining the upgrade costs 10000 Energy per second.
Nano-Repair System | ||
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Greatly increases the speed at which the SACU repairs itself. | ||
90000 | 1800 | 9000 |
Adds an additional 300 HP/s regeneration rate to the unit.
Personal Shield Generator | ||
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Creates a protective shield around the SACU. | ||
93750 | 1500 | 7500 |
Gives the unit a shield of 20000HP. It regenerates 40 HP per second, and redeploys after destruction in 3:10 (105HP per second).. Maintaining the upgrade costs 300 Energy per second.
Heavy Personal Shield Generator | ||
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Upgrades the SACU's protective shield. Requires Energy to run. | ||
135000 | 2250 | 9000 |
Gives the unit a shield of 35000HP. It regenerates 120 HP per second, and redeploys after destruction in 3:00 (194HP per second).. Maintaining the upgrade costs 600 Energy per second.
Left arm upgrades[]
Sacrificial System | ||
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SACU is sacrificed and its Mass is added to a structure. This destroys the SACU. | ||
2500 | 150 | 750 |
Rapid Fabricator | ||
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Speeds up all engineering-related functions. | ||
75000 | 2100 | 9000 |
Gives the unit a new build rate of 90.
Right arm upgrades[]
Reacton Refractor | ||
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Equips the standard SACU's Reacton cannon with area-of-effect damage. | ||
93750 | 1000 | 7500 |
Gives the unit a NewDamageRadiusMod value of 4. Exact effect unknown.
Resource Allocation System | ||
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Increases SACU's resource generation. | ||
30000 | 2500 | 6000 |
Gives the unit a new production rate of 900 Energy per second and 11 Mass per second.