Gaming
 

Cruiser

From Supreme Commander Wiki

UEF T2 Cruiser: Governor Class UEF T2 Cruiser: Governor Class
UEF T2 Cruiser: Governor Class f  s  e
  Anti-aircraft naval vessel. Armed with AA missile system, SAM system and tactical missile launcher.
Build Costs Image:Energy_icon.png -18000
Image:Mass_icon.png -2000
Image:Time_icon.png 8000
Max Health Image:Health_icon.png 2500
Speed 4.5 (Water)
Veterancy Image:UEF_veteran_icon.png image:Kills_icon.png 16 ( image:Health_icon.png +2/s)
Intel (Radius) Vision: 65
Water Vision: 60
Radar: 150
Sonar: 120
Missile - Tactical Missile
DPS 120
Missile  Damage
Damage radius
300
3
Salvo Size
Reload time
4 Missiles (in 4.2 s)
10 seconds
Range (min - max) 12.5 - 150
Direct Fire Naval - Projectile
DPS 50
Projectile  Damage
Damage radius
200
1
Reload time 4 seconds
Range 60
Anti Air - Projectile
DPS 400
Projectile  Damage
200
Salvo Size
Reload time
4 Projectiles (in 0.9 s)
2 seconds
Range 75
Defense - Anti Missile
DPS 1
Anti Missile  Damage
1
Reload time 2 seconds
Range 50
Cybran T2 Cruiser: Siren Class Cybran T2 Cruiser: Siren Class
Cybran T2 Cruiser: Siren Class f  s  e
  Anti-air naval vessel. Equipped with AA turrets and short-range rocket platform.
Build Costs Image:Energy_icon.png -18000
Image:Mass_icon.png -2000
Image:Time_icon.png 8000
Max Health Image:Health_icon.png 3000
Speed 4.5 (Water)
Veterancy Image:Cybran_veteran_icon.png image:Kills_icon.png 16 ( image:Health_icon.png +2/s)
Intel (Radius) Vision: 65
Water Vision: 60
Radar: 150
Sonar: 120
Direct Fire Naval - Projectile
DPS 230
Projectile  Damage
Damage radius
115
1
Salvo Size
Reload time
2 Projectiles
1 seconds
Range 80
Anti Air - Projectile
DPS 442
Projectile  Damage
92
Salvo Size
Reload time
6 Projectiles
1.3 seconds
Range 75
Defense - Beam
DPS 0.5
Beam  Damage
1
Reload time 2 seconds
Range 50
Direct Fire Naval - Projectile
DPS 180
Projectile  Damage
60
Salvo Size
Reload time
6 Projectiles (in 1 s)
2 seconds
Range 80
Aeon T2 Cruiser: Infinity Class Aeon T2 Cruiser: Infinity Class
Aeon T2 Cruiser: Infinity Class f  s  e
  Mid-level anti-aircraft naval vessel. Armed with two AA missile launchers, dual-barreled Quantum cannon and tactical missile flares.
Build Costs Image:Energy_icon.png -18000
Image:Mass_icon.png -2000
Image:Time_icon.png 8000
Max Health Image:Health_icon.png 3250
Speed 4.5 (Water)
Veterancy Image:Aeon_veteran_icon.png image:Kills_icon.png 16 ( image:Health_icon.png +3/s)
Intel (Radius) Vision: 65
Water Vision: 60
Radar: 150
Sonar: 120
Direct Fire Naval - Projectile
DPS 70
Projectile  Damage
Damage radius
140
1
Salvo Size
Reload time
2 Projectiles (in 0.3 s)
4 seconds
Range 60
Anti Air - Projectile
DPS 300
Projectile  Damage
300
Reload time 1 seconds
Range 75
Defense - Anti Missile
DPS 15
Anti Missile  Damage
30
Reload time 2 seconds
Range 30
Seraphim T2 Cruiser: Ithalua Seraphim T2 Cruiser: Ithalua
Seraphim T2 Cruiser: Ithalua f  s  e
  Mid-level naval unit. Equipped with AA artillery cannons, tactical missile launcher and tactical missile defense.
Build Costs Image:Energy_icon.png -18000
Image:Mass_icon.png -2000
Image:Time_icon.png 8000
Max Health Image:Health_icon.png 2400
Speed 4.5 (Water)
Veterancy Image:Seraphim_veteran_icon.png image:Kills_icon.png 16 ( image:Health_icon.png +2/s)
Intel (Radius) Vision: 65
Water Vision: 60
Radar: 150
Sonar: 120
Missile - Tactical Missile
DPS 250
Missile  Damage
Damage radius
500
3
Reload time 2 seconds
Range 150
Anti Air - Projectile
DPS 384
Projectile  Damage
Damage radius
96
4
Salvo Size
Rate of Fire
2 Projectiles
2 salvos/s
Range 65
Anti Air - Projectile
DPS 240
Projectile  Damage
40
Salvo Size
Rate of Fire
2 Projectiles
3 salvos/s
Range 45
Defense - Anti Missile
DPS 1
Anti Missile  Damage
1
Reload time 2 seconds
Range 50

Cruisers are a class of Tech 2 naval vessels. They are very flexible units with direct fire weapons, anti-air weapons, and tactical missile defenses. The Cybran version even has air support capabilities. However, Cruisers suffer from an extremely low HP compared to Destroyers, which renders them not cost effective against large numbers of air units (especially gunships and some strategic bombers), which can sink them before they get a chance to inflict enough damage. Cruisers are not particularly powerful naval units and will generally lose battles against other naval units, but they are a very useful addition to any naval group. Cruisers have higher energy costs than Destroyers but lower mass costs and build times.

[edit] Factional Differences

The UEF Governor Class and the Seraphim Ithalua are somewhat similar, being both equipped with Tactical Missile Launchers, the Governor Class firing rapid barrages every 10 seconds while the Ithalua fires a constant stream of missiles. The Governor Class has the weakest AA capabilities of the 4 Cruisers, while the Ithalua has the stongest and is also the only one equipped with Flak, giving it a considerable edge against swarms of gunships. The Governor Class has poor direct fire naval capabilities, while the Ithalua has none at all. The Cybran Siren Class has the second weakest AA capabilities but also has by far the strongest direct fire naval capabilities, making it efficient at shore bombardment and even allowing it to fight directly against other naval surface units. It also has a landing pad on the back deck, allowing it to refuel and repair patrolling aircraft in the field, an ability not to be underestimated. The Aeon Infinity Class is the toughest Cruiser and has extremely good AA as well as a reasonably good Quantum Cannon mounted on it, but is the least flexible of the four, not possessing tactical missiles like the UEF Cruiser and the Cybran Cruiser, nor the air-staging and anti-missile capabilities of the Cybran Cruiser. Due to the Anti-Air weapons that the cruisers are armed with, the Aeon Cruiser is far superior to the others at destroying T3 Aircraft, not purely based upon DPS, but on Effective DPS, as the SAM Missiles track - allowing them to actually hit a fast moving T3 air unit. The UEF Cruiser is similarly armed, but with far lower DPS, whereas the other two are not - making them most effective at taking down T1 and T2 aircraft.

Rate this article: