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Cybran Experimental Mobile Rapid-Fire Artillery

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Cybran icon experimental generic Cybran Experimental Mobile Rapid-Fire Artillery: Scathis
URL0401 build btn f  s  e
  Experimental, rapid-fire artillery. Consumes massive amounts of Energy with each shot. Must be stationary to fire.
Build Costs Energy icon -5994000
Mass icon -299700
Time icon 99900
Max Health Health icon 17500
Speed 1 (Land)
Veterancy Cybran veteran icon Kills icon 50 ( Health icon +10/s)
Intel (Radius) Vision: 26
Artillery - Projectile
DPS 1590
Projectile  Damage
Damage radius
Energy Required
3000
7
Energy icon-2000 (-2000/s)
Reload time 1.9 seconds
Range (min - max) 100 - 4000

The Cybran Experimental Mobile Rapid-Fire Artillery, nicknamed the Scathis, is a Cybran unit. This is an experimental unit as well as an indirect fire unit.

The Scathis is a bizarrely designed vehicle, essentially a huge, tracked platform carrying six telescopic Proton Artillery barrels in a rotating daisy-wheel arrangement that spins them during the firing process, enabling a very high ROF. While the Scathis also has a very long range, a stationary T3 heavy artillery installation still possesses nearly twice the range. However, the Scathis makes up for this in mobility, able to tactically destroy key locations.

The Scathis isn't designed for firing accurate shots, and most of its shells miss the intended target by a large distance; this means the weapon is better suited towards suppressive fire and area denial than for targeting individual units. Additionally, the Scathis possesses very low damage (when compared to other powerful indirect fire units), making this unit highly ineffective against breaking any shielded defensive line or base. However, the Scathis does have a very high damage radius and, combined with its large firing randomness, can cause low but steady damage across a wide area. The Scathis also has an extremely high firing arc, and its shells can take quite some time to reach their target. As a result, this unit is best suited at destroying small bases or severely hampering reconstruction efforts of larger bases that have been severely attacked or that have lost their shields. Also, it should be effective in destroying large groups of weak units. The Scathis is well armored, but cannot reliably defend itself against any threat and must be defended. The Scathis is also not submersible, lessening its utility on large water maps. Its only rate of fire cap is the amount of energy you can produce and the rate at which it regenerates, and it is usually a heavy drain on energy to have more than 1 firing at a time.

The Scathis is named after John Comes, better known by his internet alias Scathis, content engineer for both Supreme Commander games, and the original lead designer of Gas Powered Games' new Demigod.

Note:

The Scathis will have its cannons turn upside down but still fires as if they were in the correct position.

Cybran Scathis

A Scathis Fires at a Distant Target


Scathis impact

The impact of a single Scathis artillery shell

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