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Tech 2 Naval Units
Submarine HunterXES0102 build btnXRS0204 build btnXAS0204 build btnNo-unit
DestroyerUES0201 build btnURS0201 build btnUAS0201 build btnXSS0201 build btn
CruiserUES0202 build btnURS0202 build btnUAS0202 build btnXSS0202 build btn
Naval DefenseXES0205 build btnXRS0205 build btnNo-unitNo-unit
Cybran T2 Destroyer: Salem Class Cybran T2 Destroyer:  Salem Class
Cybran T2 Destroyer: Salem Class
Amphibious destroyer. Armed with a single Dual-Proton cannon, AA auto-cannon and torpedo tubes.[ e ]
Build costsEnergy icon -15000
Mass icon -2250
Time icon 10000
Max healthHealth icon 6050
Speed5 (AmphibiousFloating)
Veterancy Cybran veteran icon Kills icon 16  (Health icon+5/s)
Intel (radius) Vision: 32
Water vision: 45
Radar: 35
Sonar: 37
Direct Fire Naval - Projectile
Damage per second 230
Projectile damage 115
Damage radius 1
Salvo size 2 Projectiles
Reload time 1 seconds
Range 80
Anti Air - Projectile
Damage per second 12
Projectile damage 2
Salvo size 4 Projectiles
Rate of fire 1.5 salvos/s
Range 60
Anti Navy - Torpedo
Damage per second 100
Torpedo damage 200  (0.5s DoT)
Salvo size 2 Torpedos (in 0.7 s)
Reload time 4 seconds
Range 45
Defense - Anti Torpedo
Damage per second 1
Anti Torpedo damage 2
Salvo size 2 Anti Torpedos
Reload time 3.8 seconds
Range (min–max) 15 – 30

The Cybran T2 Destroyer, nicknamed the Salem Class, is a Cybran unit. This is a destroyer, as well as a direct fire unit, torpedo unit, and anti-torpedo unit.

The Salem's main weapon is a double-barreled Proton Cannon with sufficient range to make it effective as an early shore-bombardment unit. It is also equipped with Nanite Torpedoes for attacking Submarines, as well as a Torpedo Defense to reduce vulnerability to Torpedoes.

It moves fairly fast through the water, but its remarkable special ability is the capability to move across land on six spider-like legs. Once on land, the Salem Class is a powerful, long-ranged and durable unit, but its slowness and limited anti-air weaponry renders it vulnerable. It should be given protection when on land. The Salem Class is best used in attacks against other naval units, and near-shore targets.

This unit will only move onto land if a waypoint includes a point on land. Otherwise it remains in the water where it is vastly more maneuverable and typically less vulnerable. However, if this unit is confronted by enemy submarines, (or there is intelligence that such a conflict may soon occur) then the land mobility option gains significant merit. The land deployment, when used in conjunction with land-based shields, also allows for a land-based artillery system with a higher rate of fire (if smaller area of effect) than the tech 2 artillery installation.

It's important to note that the Salem's cannon can out-range all point defenses, including the UEF T3 Ravager (80 vs. 70). Consider including one or two in a mid-game assault to lighten up the defenses. Additionally, while the Cybran lack a T3 Sniper Bot, the Salem's long-range direct-fire weapon can fill the role of accurately bombarding land units from a distance effectively, albeit expensively and only on maps with water.

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