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The T2 Fighter/Bomber units are, as the name implies, both fighter and bomber units combined. Every faction except for the Aeon has a T2 fighter/bomber. The Aeon, instead, have a T2 version of interceptors.
UEF and Seraphim T2 Fighter/Bombers are very generous units by a long shot. You get what you pay for with interceptors, air-superiority fighters, attack bombers, gunships, strategic bombers and other forms of air, but it is important to stress that you get more than what you pay for with UEF and Seraphim T2 Fighter/Bomber units. A single fighter/bomber can do what four interceptors can do, and what four attack bombers can do...but it costs much less, especially when it comes down to the cost in energy. They are equipped with radar as well, and have a slightly better gun range and line of sight than interceptors. This is a big deal in attaining air-superiority...at tech 2, you can stop building interceptors and build fighters/bombers instead.
UEF and Seraphim Fighter/Bomber units can also find usage in tech 3. When used correctly, they can take on air-superiority fighters and easily rival strategic bombers, which have an insane energy cost.
UEF and Seraphim Fighter/Bomber units are the perfect counter for Aeon Combat Fighters. As the Combat Fighter lacks a ground weapon, this is an unfortunate characteristic of the Aeon.
[edit] Faction Differences
- Sadly, a Cybran T2 Corsair is not efficient against other air units. Because it has only 1/3 the DPS of other fighter/bomber units, it cannot do what UEF and Seraphim fighter/bombers can do when it comes to fighting capabilities. This makes Tech 3 air-superiority fighters more important for the Cybran. However, a Corsair's weapons are homing missles, whether attacking ground or air. This almost gurantees that the weapons will hit their target. In addition, when it comes to ground attack, it has the same damage output as other fighter/bomber units.
- The UEF Janus has, not surprisingly, the highest HP of the other two fighter/bomber units. Rather than dropping one bomb, it drops several ones in two rows., making it perfect for damage over a wide area. With damage over time, units that are out of range of the bomb can accidentally move into range and get damaged themselves. Therefore, the Janus is probably the best unit for taking on groups of T1/T2 units.
- The Seraphim Notha releases all its damage output in one bomb, rather than having it spread over several bombs. This makes it the best fighter/bomber for attacking small or thin targets, like Mass Extractors and Torpedo Boats. This is because the Janus and the Corsair bombs can miss their target, being spread so widely apart.
[edit] Strategy
If you are able to build these, you are able to build Air Staging Facilities. They cost substantially less than any fighter/bomber.
Because of radar capabilities, attack capabilities and a better fuel supply, fighter/bomber units are better for patrolling your base.
[edit] Weaknesses
As aforementioned, Corsairs are not well suited for taking on other fighter units.
Concerning fighter/bomber units in general, their fuel supply, while greater than the fuel supply of Tech 1 air units, is not great enough to justify long-term usage away from air-staging facilities. They lack the speed of combat fighters and other higher tech units, making them ill-suited for chasing down anything but Tech 1/Tech 2 units. Finally, as with any non-experimental air unit, a fighter/bomber is extremly vulnerable to any unit that can get behind it, since its weapons can only fire forward. On the plus side, UEF and Seraphim fighter/bomber units can be a decent threat to air-superiority fighters if they can get behind it--but it should not be done lightly (you are much better off using your own air-superiority fighters), and not without at least 2 fighter/bombers for every air-superiority fighter.
[edit] Trivia
- The UEF Janus is likely named after the Roman god of choices, beginnings, endings, and doors and is usually depicted with two connected heads facing opposite directions. It is probably named as such due to the fighter/bomber possessing two "faces" with its dual role.