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See the [[battleship]] article for more details on factional differences. |
See the [[battleship]] article for more details on factional differences. |
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− | Note: despite |
+ | Note: despite having three cannons on each of it's two turrets, each turret only fires one cannon every four seconds, so the listed nomber and DPS are correct from a game standpoint. |
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[[File:Galaxy_insitu.jpg|thumb|left|306px|A ''Galaxy Class'' class fires upon distant targets]] |
[[File:Galaxy_insitu.jpg|thumb|left|306px|A ''Galaxy Class'' class fires upon distant targets]] |
Revision as of 06:53, 19 May 2015
Tech 3 naval units | ||||
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Missile Submarine | ||||
Battleship | ||||
Aircraft Carrier | ||||
Other |
Tactical missile defenses | ||||
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Tech 2 Tactical Missile Defense | ||||
Tech 2 Cruiser | ||||
Tech 3 Battleship | ||||
Tech 3 Navy (Other) | ||||
Tech 3 Siege Assault Bot |
Battleships | ||||
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Tech 3 battleship | ||||
Experimental battleship |
Cybran T3 Battleship: Galaxy Class | |
Direct fire and bombardment naval vessel. Armed with six Proton cannons, dual AA auto-cannons, anti-missile turrets and torpedo tubes.[ e ] | |
Build costs | -75000 -11250 45000 |
---|---|
Max health | 47000 |
Speed | 3 (Water) |
Veterancy | 32 (+5/s) |
Intel (radius) | Vision: 50 Water vision: 50 Radar: 50 Sonar: 20 |
Weapon: Proton Cannon x 2 Direct Fire Naval - Projectile |
|
Damage per second | 225 |
Projectile damage | 900 |
Damage radius | 2 |
Reload time | 4 seconds |
Range | 128 |
Weapon: Electron Autocannon x 2 Anti Air - Projectile |
|
Damage per second | 14 |
Projectile damage | 3 |
Salvo size | 4 Projectiles |
Rate of fire | 1.2 salvos/s |
Range | 45 |
Weapon: Nanite Torpedo Anti Navy - Torpedo |
|
Damage per second | 20 |
Torpedo damage | 50 (0.5s DoT) |
Salvo size | 4 Torpedos (in 2.1 s) |
Reload time | 10 seconds |
Range | 60 |
Weapon: Zapper Anti Missile x 2 Defense - Beam |
|
Damage per second | 0.5 |
Beam damage | 1 |
Reload time | 2 seconds |
Range | 50 |
The Galaxy-class Battleship or Cybran T3 Battleship, is a Cybran unit. This is a battleship, as well as a tactical missile defense unit, anti-air unit and a torpedo unit.
The Galaxy Class is armed with dual Proton Cannons, dual Nanite Torpedo Launchers, dual Electron Autocannons, and dual Zapper Anti Missiles. It has low HP and mediocre range for a battleship, but is still a very formidable ship.
The Galaxy Class is costly to build, and construction of one takes a very long time, but it is extremely effective at continued bombardment of enemy targets and against any other surface targets. It is also somewhat capable of defending itself against almost any threat including aircraft, submarines, and tactical missiles. A point is to be made though, that although this is an extraordinary ship for operating on its own, if it meets an enemy battleship it will take major damage. This is one of the best battleships in the game, as despite having the least HP, it has mediocre range and high DPS (including torpedoes). See the battleship article for more details on factional differences.
Note: despite having three cannons on each of it's two turrets, each turret only fires one cannon every four seconds, so the listed nomber and DPS are correct from a game standpoint.