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(Detailed strategy for assault bots)
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Its [[TML|Tactical Missile]] deflector can render missile launchers (mobile or fixed) almost useless, by bouncing back the missiles toward their source. Although not showing on the user interface as a (countermeasure) circle, the missile deflection ability has a radius of 5. The Loyalist TMD is less of an advantage in Forged Alliance where [[Mobile Missile Launcher]]s are no longer the army killers of vanilla Supcom because missiles have lost their tracking ability. However, the UEF ACU's "backpack nuke", which is ignored by TMD and SMD structures, can be deflected back to the source by Loyalists. This is both an amusing and effective way to counter the UEF ACU nuke; see for instance [http://www.youtube.com/watch?v=URdUSd5WGR0 this video].
 
Its [[TML|Tactical Missile]] deflector can render missile launchers (mobile or fixed) almost useless, by bouncing back the missiles toward their source. Although not showing on the user interface as a (countermeasure) circle, the missile deflection ability has a radius of 5. The Loyalist TMD is less of an advantage in Forged Alliance where [[Mobile Missile Launcher]]s are no longer the army killers of vanilla Supcom because missiles have lost their tracking ability. However, the UEF ACU's "backpack nuke", which is ignored by TMD and SMD structures, can be deflected back to the source by Loyalists. This is both an amusing and effective way to counter the UEF ACU nuke; see for instance [http://www.youtube.com/watch?v=URdUSd5WGR0 this video].
   
''Tip'': A series of ''Loyalists'' can be used to delay a [[Galactic Colossus]] from advancing temporarily as the death [[EMP]] of the ''Loyalists'' on the [[Tractor Claw]]s will paralyze the [[GC]].
+
''Tip'': A series of ''Loyalists'' can be used to delay a [[Galactic Colossus]] from advancing temporarily as the death [[EMP]] of the ''Loyalists'' on the [[Tractor Claw]]s will paralyze the [[GC]]. 25 of these units can easily take out any other experimental unit that has the ability to "crush" your Loyalists. The key factor when using these against a land experimental is to put them in front of the approaching unit and constantly make sure it keeps stepping on, or attacking your bots, which means allied bombers can help take it out while it is stationary. They have extremely generous DPS considering their speed, remember if you are focusing air, these units are not that expensive and even 10 of them in your base can help you survive a Teleport-laser Cybran ACU strike or a TML assault.
   
 
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Revision as of 04:57, 30 October 2015

Bots
Tech 1 Scout BotNo-unitURL0101 build btnNo-unitXSL0101 build btn
Tech 1 Light Assault BotUEL0106 build btnURL0106 build btnUAL0106 build btnNo-unit
Tech 1 Assault BotNo-unitURL0107 build btnNo-unitNo-unit
Tech 2 BotDEL0204 build btnDRL0204 build btnNo-unitXSL0202 build btn
Tech 2 Mobile BombNo-unitXRL0302 build btnNo-unitNo-unit
Tech 3 Heavy / Siege Assault BotUEL0303 build btnURL0303 build btnUAL0303 build btnNo-unit
Tech 3 Armored Assault BotXEL0305 build btnXRL0305 build btnNo-unitNo-unit
Tech 3 Sniper BotNo-unitNo-unitXAL0305 build btnXSL0305 build btn
ExperimentalNo-unitURL0402 build btnUAL0401 build btnXSL0401 build btn
ExperimentalNo-unitXRL0403 build btnNo-unitNo-unit
Tech 3 Land Units
Sniper BotNo-unitNo-unitXAL0305 build btnXSL0305 build btn
Assault/Siege UnitUEL0303 build btnURL0303 build btnUAL0303 build btnXSL0303 build btn
Armored Assault BotXEL0305 build btnXRL0305 build btnNo-unitNo-unit
Mobile Heavy ArtilleryUEL0304 build btnURL0304 build btnUAL0304 build btnXSL0304 build btn
Anti Shield UnitXEL0306 build btnNo-unitDAL0310 build btnNo-unit
Mobile Shield GeneratorNo-unitNo-unitNo-unitXSL0307 build btn
Cybran T3 Siege Assault Bot: Loyalist Cybran T3 Siege Assault Bot:  Loyalist
Cybran T3 Siege Assault Bot: Loyalist
Siege assault bot. Armed with a Disintegrator Pulse laser and heavy bolter.[ e ]
Build costsEnergy icon -5400
Mass icon -480
Time icon 2400
Max healthHealth icon 3100
Speed4 (Land)
Veterancy Cybran veteran icon Kills icon 9  (Health icon+3/s)
Intel (radius) Vision: 22
Direct Fire - Projectile
Damage per second 158
Projectile damage 175
Salvo size 3 Projectiles (in 0.6 s)
Reload time 3.3 seconds
Range 25
Direct Fire - Projectile
Damage per second 30
Projectile damage 12
Rate of fire 2.5 Projectiles/s
Range 25
Weapon: EMP
Death
Damage 1
Damage radius 10

The Cybran T3 Siege Assault Bot, nicknamed the Loyalist, is a Cybran unit. This is a direct fire unit, as well as a tactical missile defense unit.

The Loyalist is the Cybran Siege Assault Bot and is equipped with a Disintegrator Pulse Laser, a Heavy Electron Bolter, and a Tactical Missile Defence device that deflects missiles back at the location they were fired from. Upon death the Loyalist fires its EMP weapon, which paralyzes nearby enemy units for a brief moment.

The Loyalist has about the same HP relative what its UEF counterpart—the Titan—has in its shields and HP combined, but the Loyalist lacks a rapidly regenerating personal shield. Nevertheless, the Loyalist is highly effective against T1 and T2 armies with its rapid fire weapons and having a slightly longer range than the Titan.

Its Tactical Missile deflector can render missile launchers (mobile or fixed) almost useless, by bouncing back the missiles toward their source. Although not showing on the user interface as a (countermeasure) circle, the missile deflection ability has a radius of 5. The Loyalist TMD is less of an advantage in Forged Alliance where Mobile Missile Launchers are no longer the army killers of vanilla Supcom because missiles have lost their tracking ability. However, the UEF ACU's "backpack nuke", which is ignored by TMD and SMD structures, can be deflected back to the source by Loyalists. This is both an amusing and effective way to counter the UEF ACU nuke; see for instance this video.

Tip: A series of Loyalists can be used to delay a Galactic Colossus from advancing temporarily as the death EMP of the Loyalists on the Tractor Claws will paralyze the GC. 25 of these units can easily take out any other experimental unit that has the ability to "crush" your Loyalists. The key factor when using these against a land experimental is to put them in front of the approaching unit and constantly make sure it keeps stepping on, or attacking your bots, which means allied bombers can help take it out while it is stationary. They have extremely generous DPS considering their speed, remember if you are focusing air, these units are not that expensive and even 10 of them in your base can help you survive a Teleport-laser Cybran ACU strike or a TML assault.