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Uef icon ship2 antinavy UEF T2 Destroyer: Valiant Class
UES0201 build btn f  s  e
  Mid-level naval unit. Equipped with a torpedo bay, anti-torpedo defense, dual cannons and a single AA weapon.
Build Costs Energy icon -15000
Mass icon -2250
Time icon 10000
Max Health Health icon 7200
Speed 5 (Water)
Veterancy UEF veteran icon Kills icon 16 ( Health icon +5/s)
Intel (Radius) Vision: 32
Water Vision: 45
Radar: 35
Sonar: 37
Direct Fire Naval - Projectile
DPS 138
Projectile  Damage
Damage radius
275
1
Salvo Size
Reload time
2 Projectiles
4 seconds
Range 60
Anti Air - Projectile
DPS 14
Projectile  Damage
10
Salvo Size
Reload time
2 Projectiles
1.4 seconds
Range 60
Anti Navy - Torpedo
DPS 30
Torpedo  Damage
150
Salvo Size
Reload time
2 Torpedos (in 0.7 s)
10 seconds
Range 45
Defense - Anti Torpedo
DPS 0
Anti Torpedo  Damage
2
Salvo Size
Reload time
2 Anti Torpedos
10 seconds
Range (min - max) 15 - 30
Cybran icon ship2 antinavy Cybran T2 Destroyer: Salem Class
URS0201 build btn f  s  e
  Amphibious destroyer. Armed with a single Dual-Proton cannon, AA auto-cannon and torpedo tubes.
Build Costs Energy icon -15000
Mass icon -2250
Time icon 10000
Max Health Health icon 6050
Speed 5 (AmphibiousFloating)
Veterancy Cybran veteran icon Kills icon 16 ( Health icon +5/s)
Intel (Radius) Vision: 32
Water Vision: 45
Radar: 35
Sonar: 37
Direct Fire Naval - Projectile
DPS 230
Projectile  Damage
Damage radius
115
1
Salvo Size
Reload time
2 Projectiles
1 seconds
Range 80
Anti Air - Projectile
DPS 12
Projectile  Damage
2
Salvo Size
Rate of Fire
4 Projectiles
1.5 salvos/s
Range 60
Anti Navy - Torpedo
DPS 100
Torpedo  Damage
200  (0.5s DoT)
Salvo Size
Reload time
2 Torpedos (in 0.7 s)
4 seconds
Range 45
Defense - Anti Torpedo
DPS 1
Anti Torpedo  Damage
2
Salvo Size
Reload time
2 Anti Torpedos
3.8 seconds
Range (min - max) 15 - 30
Aeon icon ship2 antinavy Aeon T2 Destroyer: Exodus Class
UAS0201 build btn f  s  e
  Sub-killer. Equipped with an Oblivion cannon, torpedo tubes, Harmonic depth charges and anti-torpedo charges.
Build Costs Energy icon -15000
Mass icon -2250
Time icon 10000
Max Health Health icon 7500
Speed 5 (Water)
Veterancy Aeon veteran icon Kills icon 16 ( Health icon +5/s)
Intel (Radius) Vision: 32
Water Vision: 45
Radar: 35
Sonar: 37
Direct Fire Naval - Projectile
DPS 212
Projectile  Damage
Damage radius
1060
1
Reload time 5 seconds
Range 80
Anti Navy - Projectile
DPS 105
Projectile  Damage
350
Reload time 3.3 seconds
Range 45
Anti Navy - Torpedo
DPS 75
Torpedo  Damage
150
Salvo Size
Reload time
2 Torpedos (in 0.9 s)
4 seconds
Range 45
Defense - Anti Torpedo
DPS 1
Anti Torpedo  Damage
2
Salvo Size
Reload time
2 Anti Torpedos
3.8 seconds
Range (min - max) 15 - 45
Seraphim icon ship2 antinavy Seraphim T2 Destroyer: Uashavoh
XSS0201 build btn f  s  e
  Dedicated sub-killer. Equipped with a torpedo launcher, anti-vessel beam weapons and torpedo defense.
Build Costs Energy icon -15000
Mass icon -2250
Time icon 10000
Max Health Health icon 6900
Speed 5 (SurfacingSub)
Veterancy Seraphim veteran icon Kills icon 16 ( Health icon +5/s)
Intel (Radius) Vision: 32
Water Vision: 45
Radar: 35
Sonar: 37
Direct Fire Naval - Beam
DPS 117.5
Beam  Damage
Damage radius
470  (0.9s DoT)
1
Reload time 4 seconds
Range 60
Direct Fire Naval - Beam
DPS 105
Beam  Damage
Damage radius
420  (0.9s DoT)
1
Reload time 4 seconds
Range 60
Anti Navy - Torpedo
DPS 107
Torpedo  Damage
80
Salvo Size
Reload time
2 Torpedos (in 0.7 s)
1.5 seconds
Range 45
Defense - Anti Torpedo
DPS 1
Anti Torpedo  Damage
2
Reload time 3.8 seconds
Range (min - max) 15 - 45

Destroyers are tech 2 ships. They are useful sub-hunters with effective anti-submarine weaponry, as well as anti-torpedo defenses that protect them from submarines' attacks. They also have medium power direct fire weaponry that can be used to attack other ships and bombard land targets. The UEF and Cybran versions have light anti-air guns with slightly less DPS as well, but better range than T1 mobile (land) anti-air. Destroyers are the toughest T2 naval units.

Factional Differences Edit

Each faction's destroyer is very different from the others'.

The UEF Valiant Class has weapons for countering all threats except tactical missile launchers. With powerful cannons (it has the highest direct fire DPS of all the destroyers), and high HP, it is a superlative choice for any fleet. However its torpedoes are mostly ineffective - more meant to supplement its guns in surface combat, and its anti-torpedoes are the slowest to reload. Protect with Cooper torpedo boats if confronted with large numbers of submarines.

The Cybran Salem Class Destroyer is a very useful unit in that it can move on land, albeit slowly. Relative to land units, its high amount of health, DPS, range, and rapid fire make it very effective in countering T1 and T2 units. On the water, however, it has less HP and its guns inflict lower DPS than the Valiant and the Exodus, though this is somewhat compensated by the greater range and higher rate of fire. The torpedoes are superior in all ways to the Valiant's, does more damage than the Uashavoh's, but is more vulnerable to anti-torpedoes, and while technically superior to those of the Exodus, the latter's additional depth charges give it the advantage.

The Aeon Exodus Class has excellent cannons and torpedoes, as well as a torpedo defense. The Exodus can be superior to the other factions' destroyers because it has both torpedoes and depth charges, so if you are using it against a non-hovering naval unit and you are in range for the torpedoes, the Exodus will cause more damage then any other destroyer. Though keep in mind that the DPS of the surface cannon is not as high as the Valiant or the Salem, and its slow muzzle velocity allows micromanagement to effectively evade its shots, so what distance you're fighting at makes a difference. The Exodus's lack of AA demands that you pair this ship with Shards or Infinity Class Cruisers to be effective.

The Seraphim Uashavoh is submersible, making it able to sneak up on an enemy base or submerge when a superior surface fleet shows up. It is especially effective paired with the Yathsou; together they sneak around and surface near vulnerable targets. With the destroyer attacking land-bound targets and the sub intercepting aircraft, this formation can deal with a wide range of threats.

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