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Tech 2 Land Units
Heavy BotDEL0204 build btnDRL0204 build btnNo-unitXSL0202 build btn
Heavy TankUEL0202 build btnURL0202 build btnUAL0202 build btnNo-unit
Amphibious TankUEL0203 build btnURL0203 build btnXAL0203 build btnXSL0203 build btn
Mobile AA Flak ArtilleryUEL0205 build btnURL0205 build btnUAL0205 build btnXSL0205 build btn
Mobile Missile LauncherUEL0111 build btnURL0111 build btnUAL0111 build btnXSL0111 build btn
Mobile DefenseUEL0307 build btnURL0306 build btnUAL0307 build btnNo-unit
OtherXEL0209 build btnXRL0302 build btnNo-unitNo-unit
Mobile anti-air units
Tech 1 Mobile Anti-Air GunUEL0104 build btnURL0104 build btnUAL0104 build btnXSL0104 build btn
Tech 2 Mobile AA Flak ArtilleryUEL0205 build btnURL0205 build btnUAL0205 build btnXSL0205 build btn
Tech 2 CruiserUES0202 build btnURS0202 build btnUAS0202 build btnXSS0202 build btn
Aircraft CarrierUES0401 build btnURS0303 build btnUAS0303 build btnXSS0303 build btn
Seraphim T2 Mobile Anti-Air Cannon: Iashavoh Seraphim T2 Mobile Anti-Air Cannon:  Iashavoh
Seraphim T2 Mobile Anti-Air Cannon: Iashavoh
Mobile AA unit that uses flak artillery.[ e ]
Build costsEnergy icon -800
Mass icon -160
Time icon 800
Max healthHealth icon 1000
Speed3.6 (Hover)
Veterancy Seraphim veteran icon Kills icon 4  (Health icon+2/s)
Intel (radius) Vision: 20
Anti Air - Projectile
Damage per second 144
Projectile damage 72
Damage radius 4
Rate of fire 2 Projectiles/s
Range 40

The Seraphim T2 Mobile Anti-Air Cannon, nicknamed the Iashavoh, is a Seraphim unit. It is an anti-air unit.

With the fact that this unit can hover, this AA unit makes up for the ineffectiveness players seem to find in the Seraphim stationary anti-air turrets. You may find this unit to be better for anti-air defense than T2 Stationary Anti-air Flak and T3 AA.The only differences between this unit and the Aeon Ascendant is appearance, sound effects, and it's uses.

Compared to the ascendant[]

Later on, this unit could be the best mobile AA in that it and T3 mobile shields are amazing against gunships, as the flak can get in more shots than that of the aeon's as the shield generator is better. However, for the same reasons, the seraphim T2 mobile AA could be inferior to that of the aeon early on since the seraphim don't have T2 mobile shields and must upgrade to T3 for a more costly and longer to build mobile shield. This makes it important to rush to T3 on naval maps where air superiority matters. However, on mostly water maps, you can stop sending Iashovahs and switch to seraphim cruisers, whose TML's and superior AA will make this unit inferior. Remember to not completely remove them on maps like Seton's Clutch where there is a lot of land and water, as your cruisers cannot go on land.

Basically, it is best to utilize this unit with some T3 mobile shields. While not strictly any different in stats or capabilities than the ascendant, this unit is less necessary as most Seraphim ships have their own AA or can be deployed with the Seraphim Cruiser.

Seraphim lashavoh

Idle Iashavoh

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