Tech 2 Naval Units | ||||
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Submarine Hunter | ||||
Destroyer | ||||
Cruiser | ||||
Naval Defense |
Aeon T2 Destroyer: Exodus Class | |
Sub-killer. Equipped with an Oblivion cannon, torpedo tubes, Harmonic depth charges and anti-torpedo charges.[ e ] | |
Build costs | -15000 -2250 10000 |
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Max health | 7500 |
Speed | 5 (Water) |
Veterancy | 16 (+5/s) |
Intel (radius) | Vision: 32 Water vision: 45 Radar: 35 Sonar: 37 |
Weapon: Oblivion Cannon Direct Fire Naval - Projectile |
|
Damage per second | 212 |
Projectile damage | 1060 |
Damage radius | 1 |
Reload time | 5 seconds |
Range | 80 |
Weapon: Harmonic Depth Charge Anti Navy - Projectile |
|
Damage per second | 105 |
Projectile damage | 350 |
Reload time | 3.3 seconds |
Range | 45 |
Weapon: Chrono Torpedo Anti Navy - Torpedo |
|
Damage per second | 75 |
Torpedo damage | 150 |
Salvo size | 2 Torpedos (in 0.9 s) |
Reload time | 4 seconds |
Range | 45 |
Weapon: Anti Torpedo Defense - Anti Torpedo |
|
Damage per second | 1 |
Anti Torpedo damage | 2 |
Salvo size | 2 Anti Torpedos |
Reload time | 3.8 seconds |
Range (min–max) | 15 – 45 |
The Aeon T2 Destroyer, nicknamed the Exodus Class, is an Aeon unit. This is a destroyer.
The Exodus Class is inexpensive and well armed, complete with an Oblivion Cannon, two Chrono Torpedo Launchers, a Harmonic Depth Charge launcher, as well as two Anti Torpedoes.
Although the Aeon destroyer has excellent direct fire, anti-sub, and shore-bombardment capabilities, it has no capability to defend against air attacks. These units frequently provoke retaliation from opposing forces due to their power and will likely need AA defense either in the form of ships equipped with AA weapons, Fighters, or Aeon T2 Mobile AA Flak Artillery (which can hover over water). The depth charges, which is the primary weapon against subs, requiring Exodus to literally be on top of the target. Aside from this weakness, the Exodus Class shines as a superior naval engagement unit.