General[]
Lua is the language used by Supreme Commander for most of the high-level game code. SupCom uses a slightly modified version of Lua 5.0.
SupCom's low-level engine is written in C++ and is not accessible to modders.
Official Lua 5.0 documentation
LUADOC[]
A list of engine functions can be dumped to the debug log window by typing "LUADOC" in the console.
- LUADOC 1.0.3223 - SupCom Lua function reference for SupCom version 1.0.3223
- LUADOC 1.1.3251 - SupCom Lua function reference for SupCom version 1.1.3251
- SupCom v1.1.3269 has no changes to lua code.
- LUADOC 1.5.3596 - SupCom - FA Lua function reference for SupCom - FA version 1.5.3596
- LUADOC 1.5.3599 - SupCom - FA Lua function reference for SupCom - FA version 1.5.3599
- LUADOC_2.0.0 - SupCom 2 - Lua function reference for SupCom 2 version 2.0.0891
Modding[]
- Getting Started
- Modules
Systems[]
- Weapons
- Projectiles
- Units
Internals[]
- Networking
- Rendering
- Movie Playback
- Audio Playback