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ModernWarfare/Units/Munitions

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Infantry Weaponry Edit

Mortar Rounds Edit

HE
high explosive; large splash radius, effective against groups of infantry
AP
armor-piercing; effective against vehicles and hardened structures

Aircraft Loadout Edit

Air-to-Ground Munitions Edit

free-fall bomb
impact point calculated by targeting computer based on ballistic trajectory; not very accurate
guided bomb
directed to target by a continuously laser beam; very accurate
retarded-fall bomb
decelerated by a parachute, vertical flight path
thermal missile
fire-and-forget/launch-and-leave missile; target has to be located visually for lock-on
rockets
unguided

Bomb Types Edit

Bombs are available in two sizes ( and ); a larger payload increases damage and blast radius, but decreases the number of bombs that can be equipped.

Each bomb type is available in the following variations:

high explosive
standard payload; designed for destroying buildings or heavy armor
cluster bomblets
bomb carries a large number of small explosive which can cover a large area (radius depending on adjusted release height); effective against groups of light armor
penetrating
capable of destroying hardened shelters and runways

Air-to-Air Munitions Edit

gun
short-range cannon
thermal missile
short range, but highly maneuverable; needs to lock onto the target - rear-aspect targeting speeds up the lock-on process and has a higher probability of successfully hitting the target
radar-guided missile
long-range missile; susceptible to counter-measures (chaffs)

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