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UEF T3 Heavy Point Defense

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(Redirected from Ravager)
UEF T3 Heavy Point Defense: Ravager UEF T3 Heavy Point Defense: Ravager
UEF T3 Heavy Point Defense: Ravager f  s  e
  Heavy defensive tower. Attacks land- and sea-based units. Does not engage aircraft or submerged units.
Build Costs Image:Energy_icon.png -16000
Image:Mass_icon.png -1800
Image:Time_icon.png 1500
Max Health Image:Health_icon.png 7500
Veterancy Image:UEF_veteran_icon.png image:Kills_icon.png 24 ( image:Health_icon.png +3/s)
Intel (Radius) Vision: 24
Direct Fire - Projectile
DPS 328
Projectile  Damage
Damage radius
Energy Required
175
1
Image:Energy_icon.png-50 (-50/s)
Salvo Size
Reload time
15 Projectiles (in 2.8 s)
8 seconds
Range 70

The UEF T3 Heavy Point Defense nicknamed the Ravager is a UEF PD building. It is a heavy defensive tower that attacks land and naval units, but cannot engage aircraft or submerged units. It's a very powerful base defense, and is difficult to beat. It is armed with the devastating Heavy Gatling Cannon, which has a DPS of 328, shoots in bursts of 15 shots, and has an extremely long range (enough to out-range all T2 and most T3 vehicles, along with some Experimentals).

Due to the 8 second reload time, this unit works best if one mixes it with some Tech 2 PD. Also, T2 artillery installations may be recommended, that your Ravagers cannot be out-ranged by Seraphim sniper bots and/or T3 mobile heavy artillery. Massed Ravagers will destroy just about anything in the blink of an eye, as 20+ Ravagers can take out most Experimentals before they can inflict much damage. If built in large groups, try to build them in an echelon formation, as this allows the number of shots going at the enemy to increase as they advance. This increases the overall DPS of your defensive line, as one of the Ravagers will almost always be firing. Also build these on the edges of cliffs and bluffs to hamper enemy movement.

It's worth noting that the Ravager is the only point defence which requires energy to operate. Make sure you have a solid energy production if you deploy multiple ravagers- a sudden strike on your power grid by your opponent can result in half your defences going offline.