Tech 2 Air Unit | ||||
---|---|---|---|---|
Fighter/Bomber | ||||
Torpedo Bomber | ||||
Gunship | ||||
Air Transport | ||||
Guided Missile |
Transport units | ||||
---|---|---|---|---|
Tech 1 Light Air Transport | ||||
Tech 2 Air Transport | ||||
Tech 2 Gunship | ||||
Tech 3 Heavy Air Transport |
Seraphim T2 Air Transport: Vishala | |
Mid-level air transport. Can carry up to 16 units.[ e ] | |
Build costs | -12000 -300 2400 |
---|---|
Max health | 1625 |
Speed Fuel | 15 (Air) 13:20 |
Veterancy | 3 (+2/s) |
Intel (radius) | Vision: 32 |
Weapon: Shleo AA AutoGun x 2 Anti Air - Projectile |
|
Damage per second | 20 |
Projectile damage | 5 |
Salvo size | 2 Projectiles |
Rate of fire | 2 salvos/s |
Range | 20 |
Weapon: Heavy Phasic Autogun Direct Fire - Projectile |
|
Damage per second | 6 |
Projectile damage | 2 |
Rate of fire | 3 Projectiles/s |
Range | 22 |
Weapon: Air Crash Death |
|
Damage | 25 |
Damage radius | 1 |
The Seraphim T2 Air Transport, nicknamed the Vishala, is a Seraphim unit. It is a transport unit.
The Vishala's storage clamps can hold 16 tech 1 units, 4 more than the other factions' Tech 2 transport (2 more than the UEF T2 transport). Like the other factions' T2 air transports, the Vishala has some weak self-defense weapons. It can carry eight T2 units or four T3 units, making it easily the best T2 transport and a large advantage to Seraphim players.