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Seraphim T2 Cruiser

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Seraphim icon ship2 antiair Seraphim T2 Cruiser: Ithalua
XSS0202 build btn f  s  e
  Mid-level naval unit. Equipped with AA artillery cannons, tactical missile launcher and tactical missile defense.
Build Costs Energy icon -18000
Mass icon -2000
Time icon 8000
Max Health Health icon 2400
Speed 4.5 (Water)
Veterancy Seraphim veteran icon Kills icon 16 ( Health icon +2/s)
Intel (Radius) Vision: 65
Water Vision: 60
Radar: 150
Sonar: 120
Missile - Tactical Missile
DPS 250
Missile  Damage
Damage radius
500
3
Reload time 2 seconds
Range 150
Anti Air - Projectile
DPS 384
Projectile  Damage
Damage radius
96
4
Salvo Size
Rate of Fire
2 Projectiles
2 salvos/s
Range 65
Anti Air - Projectile
DPS 240
Projectile  Damage
40
Salvo Size
Rate of Fire
2 Projectiles
3 salvos/s
Range 45
Defense - Anti Missile
DPS 1
Anti Missile  Damage
1
Reload time 2 seconds
Range 50

The Seraphim T2 Cruiser, nicknamed the Ithalua, is a Seraphim unit. It is a ship.

The Ithalua is the most unusual of the T2 cruisers. Having the lowest HP of any cruiser (albeit only just) and possessing no direct fire weaponry at all, it is virtually helpless against other naval units. However it is armed with two extremely powerful AA weapons, with a combined DPS of 624 against air units, making it possibly the best AA unit in the game and rendering it (and any ships it is accompanying) all but immune to air attack. It is also equipped with a powerful Laanse Tactical Missile Launcher, which fires virtually non-stop as soon as it comes into range, making it hard to defend against with anything but heavy Tactical Missile Defense arrays. However while it is pinpoint accurate once it finds its target, this can take a while and you can expect it to miss several shots before it adjusts its aim. Nevertheless it is devastating against large targets like factories and formations of low-tech units.

As with all Seraphim anti-air weapons, the Ithalua's anti-air weapons lack the tracking abilities found in the weapons of other cruisers. This is a disadvantage with fast units such as torpedo bombers. But the Ithalua is the only cruiser with flak, making it perfect for taking out groups of units. A fleet of gunships, for instance, that can destroy a UEF, Aeon, or Cybran cruiser will not necessarily survive against a Seraphim cruiser. Granted, the AA is possibly the best in game (for cost). Although the missiles can be stopped by two tactical missile defences, this is easily countered by including a second cruiser in your attack or, if against uef missile defenses, attacking volatile structures like mass fabricators near the edge of their range in the attempt to kill it using their death explosions.

DestroyersandCruisers

The Ithalua (top right) with two Ushavohs.

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