Tech 2 Land Units | ||||
---|---|---|---|---|
Heavy Bot | ||||
Heavy Tank | ||||
Amphibious Tank | ||||
Mobile AA Flak Artillery | ||||
Mobile Missile Launcher | ||||
Mobile Defense | ||||
Other |
Tactical missile launchers | ||||
---|---|---|---|---|
Tech 2 tactical missile launcher | ||||
Tech 2 mobile missile launcher | ||||
Tech 2 cruiser | ||||
Tech 3 strategic missile submarine | ||||
Other tech 3 mobile missile launcher |
Seraphim T2 Mobile Missile Launcher: Ythisah | |
Relatively fast-moving mobile tactical missile launcher.[ e ] | |
Build costs | -1500 -200 1000 |
---|---|
Max health | 800 |
Speed | 2.85 (Land) |
Veterancy | 3 (+2/s) |
Intel (radius) | Vision: 18 |
Weapon: Laanse Tactical Missile Launcher Missile - Tactical Missile |
|
Damage per second | 40 |
Missile damage | 270 |
Damage radius | 0.5 |
Reload time | 6.7 seconds |
Range (min–max) | 4 – 60 |
The Seraphim T2 Mobile Missile Launcher, nicknamed the Ythisah, is a Seraphim unit. It is an indirect fire unit. It is, like most Seraphim units, superior to its Aeon counter-part, since it has higher hp and doesn't have a swerving missile. It has a higher ROF and speed, making it arguably better in every way to the Aeon's MML, except for damage radius. However, it has a lower damage per shot, but an equal damage per second.
Although the differences from other factions' MMLs are minimal, this unit is roughly average overall. It has the 2nd best speed, the 2nd best health, the 2nd best initial shot damage, the 3rd best ROF, and no other particular distinuishing features.
Trivia[]
The missile fired by the MML is, like all other Seraphim Tactical missiles, and unlike those of other factions, in appearance an energy bolt rather than a physical object. However, for a fraction of a second before the missile is fired, before the energy-bolt texture is applied, an object like a grey missile appears in the launcher.