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Command units
Tech 3 Support ACUUEL0301 build btnURL0301 build btnUAL0301 build btnXSL0301 build btn
Armored Command UnitUEL0001 build btnURL0001 build btnUAL0001 build btnXSL0001 build btn
Seraphim T3 Support Armored Command Unit Seraphim T3 Support Armored Command Unit
Seraphim T3 Support Armored Command Unit
A multi-purpose construction, repair, capture and reclamation unit. Equivalent to a Tech 3 Engineer.[ e ]
Build costsEnergy icon -117000
Mass icon -9300
Time icon 36000
StorageEnergy icon 5000
Mass icon 275
ProductionEnergy icon 500
Mass icon 5
Build rate
Build rate 2
Time icon60/s
Time icon90/s
Max healthHealth icon 31000 (Health icon+15/s)
Speed2.2 (Amphibious)
Veterancy Seraphim veteran icon Kills icon 30  (Health icon+5/s)
Intel (radius) Vision: 26
Water vision: 26
Omni: 16
Direct Fire - Projectile
Damage per second 100
Projectile damage 100
Reload time 1 seconds
Range (min–max) 1 – 25
Direct Fire - Projectile
Projectile damage 12000
Damage radius 2
Range 25
Weapon: Death Nuke
Death
Damage 1000
Damage radius 10
Missile - Tactical Missile
Missile damage 6000
Damage radius 3
Range (min–max) 5 – 256
Missile cost Energy icon -3600 (-120/s)
Mass icon -180 (-6/s)
Time icon 1800 (0:30s)

The Seraphim T3 Support Armored Command Unit is a Seraphim unit. It is a command unit.

The Seraphim sACU is by far the most powerful of all the races' support commanders and is the most powerful non-experimental land unit in the game. When upgraded with a Personal Shield Generator and a Nano-Repair System it is capable of soaking up over 100,000 damage with a regen rate of 250 HP/s, while its Overcharge system allows it to put out insane amounts of damage as long as you can afford the energy cost. Combined with the standard sACU traits of good speed, amphibious movement and a highly efficient T3 engineering suite, this makes the sACU one of the most powerful weapons in the Seraphim player's arsenal and in groups they're all but unstoppable.

Upgrades[]

Back upgrades[]

Tactical Missile Launcher
Mounts a tactical cruise missile launcher onto the back of the SACU.
Energy icon50000 Mass icon1000 Time icon6000

Tactical Missile Launcher
Mounts a tactical cruise missile launcher onto the back of the SACU.
Energy icon50000 Mass icon1000 Time icon6000
Personal Shield Generator
Adds a personal shield generator to the SACU.
Energy icon140625 Mass icon1500 Time icon7500

Gives the unit a shield of 25000HP. It regenerates 22 HP per second, and redeploys after destruction in 2:40 (156HP per second). Maintaining the upgrade costs 300 Energy per second.

Personal Shield Generator
Adds a personal shield generator to the SACU.
Energy icon140625 Mass icon1500 Time icon7500
Gives the unit a shield of 25000HP. It regenerates 22 HP per second, and redeploys after destruction in 2:40 (156HP per second). Maintaining the upgrade costs 300 Energy per second.
Enhanced Sensor System
Greatly expands the range of the standard onboard SACU sensor systems, including Omni.
Energy icon34000 Mass icon800 Time icon5000

Gives the unit a new vision radius of 40 and an Omni radius of 72.

Enhanced Sensor System
Greatly expands the range of the standard onboard SACU sensor systems, including Omni.
Energy icon34000 Mass icon800 Time icon5000
Gives the unit a new vision radius of 40 and an Omni radius of 72.

Left arm upgrades[]

Rapid Fabricator
Speeds up all engineering-related functions.
Energy icon75000 Mass icon2100 Time icon9000

Gives the unit a new build rate of 90.

Rapid Fabricator
Speeds up all engineering-related functions.
Energy icon75000 Mass icon2100 Time icon9000
Gives the unit a new build rate of 90.
Nano-Repair System
Increases the speed at which the SACU repairs itself. Also increases hit points.
Energy icon75000 Mass icon1750 Time icon7500

Adds 14000 HP to the unit and an additional 250 HP/s regeneration rate.

Nano-Repair System
Increases the speed at which the SACU repairs itself. Also increases hit points.
Energy icon75000 Mass icon1750 Time icon7500
Adds 14000 HP to the unit and an additional 250 HP/s regeneration rate.

Right arm upgrades[]

Overcharge
Single shot destroys most units. Consumes large amount of Energy.
Energy icon270000 Mass icon3500 Time icon15000

Overcharge
Single shot destroys most units. Consumes large amount of Energy.
Energy icon270000 Mass icon3500 Time icon15000
Personal Teleporter
Adds teleporter. Requires considerable Energy to activate.
Energy icon1500000 Mass icon15000 Time icon18000

Maintaining the upgrade costs 10000 Energy per second.

Personal Teleporter
Adds teleporter. Requires considerable Energy to activate.
Energy icon1500000 Mass icon15000 Time icon18000
Maintaining the upgrade costs 10000 Energy per second.
SACU

The Serpahim SACU standing by

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