UEF T2 Field Engineer
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| Build Costs | |||
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| Storage | |||
| Consumption |
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| Build Rate |
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| Speed | 3 (AmphibiousFloating) | ||
| Veterancy |
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| Intel (Radius) | Vision: 20 Radar: 30 |
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Direct Fire - Projectile |
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| DPS | 30 | ||
| Projectile Damage |
15 |
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| Rate of Fire |
2 Projectiles/s |
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| Range | 18 | ||
The UEF T2 Field Engineer, nicknamed the Sparky, is a UEF unit. It is an engineer.
The Sparky is the result of an attempt to make a more combat-oriented engineer. It mounts a Hell's Fury Riot Gun which allows it to defend itself from light enemies, but cannot be counted on against anything heavier than T1 units. It has more hp than a normal T2 engineer (although still less than a T3 engineer) and moves considerably faster than any engineer. It also includes both radar and jamming systems. The drawback to this improved combat efficiency is its severely limited engineering suite, being restricted to T1 and T2 offensive and defensive structures. However, it can assist other engineers and reclaim material just as well as any other engineer. Keeping a few of these engineers with your main army gives them extra firepower, and a decent defense from the jamming it provides. As well as repairing. Additionally, after a victorious encounter, you can make up for any losses easily by reclaiming remains of enemy and friendly units.. Its jamming can really mess up point defences as they aim for the units that are not there - lowering their effective DPS. They can help you set up a defensive point, build TMD to help you get a base up on that point and heal your units
The Sparky as a Combat Assistant
Edit
Despite their limited engineering suite, just like any other engineer, the Sparky can still assist a more advanced unit such as the standard T2 or T3 engineer or, even better, a UEF sACU. Combinded with the sACU's shield dome upgrade, 3 or 4 Sparky's can allow you to build a very powerful firebase under heavy fire in mere seconds, and also rapidly destroy most of the small-yet-fast groups that an enemy might send out to try to stop you, should you not have time to deploy PDs first. In addition, the Sparky is an excellent choice for assisting a Fatboy, capable of providing close-range fire support against any enemies that manage to survive the Fatboy's artillery, as well as supplementing the Fatboy's already impressive build rate while remaining under its protective shield. Once T3 units become pervasive, the combination of a Fatboy, an sACU, and multiple Sparky's can increase the survivability of the entire group due to overlapping shields from the sACU and Fatboy as well, creating a nearly invincible forward base unless your opponent is willing to commit consiiderabe resources to destroying them.



Added by CamWow