From Supreme Commander Wiki
T1 Tanks are the backbone for early attacks in Supreme Commander. Being direct fire units and heavily armored, they are an essential part of T1 armies.
[edit] Factional Differences
- The UEF Striker and the Seraphim Thaam have no significant differences between them. The Striker has greater HP, and the Seraphim Thaam builds quicker and is slightly faster (allowing it to run away if it has to). The Seraphim Thaam is also more appealing for rush attacks.
- The Cybran Mantis is not a tank, but a bot, although it is considered the Cybran version of a T1 tank. Being a bot, it is more maneuverable and can move faster than other T1 tanks, therefore it can run away from armies if it has to. The Mantis also possesses the highest rate of fire, though a lower damage per shot. Finally, the Mantis possesses an engineering suite. It can assist engineers to build things faster, and it can also repair units, however, it has 1/5 the build rate of an T1 engineer.
- The Aeon Aurora is the cheapest of the tanks, and is probably the most unique. It has the highest DPS and initial shot damage, and also possesses a much greater range, meaning that it can safely take out other tanks if radar is present. It also can hover, so the Aeon have a definite advantage on water maps. However, the Aurora is also the slowest tank, and, being a light tank, has around half the HP of the other T1 tanks. This means that in a one-on-one battle, assuming that the Aurora is in range of a Cybran, UEF, or Seraphim enemy tank, the Aurora will probably lose. In addition, an enemy commander will find it easier and safer to take on a group of enemy Aeon tanks, as it takes only 2 shots (as opposed to 3 for other factions) to destroy each tank.