Supreme Commander Wiki
(added Unitnav T2 Land)
(It mentioned T2 land units are the best T2 units with is not true. A T2 Destroyer for example should have a much bigger inpackt on the battlefield. Therefor I deleted the sentance)
Tags: Visual edit apiedit
 
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{{Unitnav T2 Land}}
 
{{Unitnav T2 Land}}
Tech 2 land units are the best overall tech 2 units. Tech 2 ground forces include [[MML|mobile missile launchers]], assault units, and mobile [[shield]]s or [[stealth]] fields. Tech 2 ground forces are great for taking on early bases and small defenses. Tech 2 units should be combined with tech 3 units once you reach tech level 3
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Tech 2 ground forces include heavy tanks, [[MML|mobile missile launchers]], heavy bots, and mobile [[shield]]s or [[stealth]] fields. Tech 2 ground forces are great for taking on early bases and small defenses.

Latest revision as of 10:00, 10 November 2015

Tech 2 Land Units
Heavy BotDEL0204 build btnDRL0204 build btnNo-unitXSL0202 build btn
Heavy TankUEL0202 build btnURL0202 build btnUAL0202 build btnNo-unit
Amphibious TankUEL0203 build btnURL0203 build btnXAL0203 build btnXSL0203 build btn
Mobile AA Flak ArtilleryUEL0205 build btnURL0205 build btnUAL0205 build btnXSL0205 build btn
Mobile Missile LauncherUEL0111 build btnURL0111 build btnUAL0111 build btnXSL0111 build btn
Mobile DefenseUEL0307 build btnURL0306 build btnUAL0307 build btnNo-unit
OtherXEL0209 build btnXRL0302 build btnNo-unitNo-unit

Tech 2 ground forces include heavy tanks, mobile missile launchers, heavy bots, and mobile shields or stealth fields. Tech 2 ground forces are great for taking on early bases and small defenses.