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Mobile Missile Launcher

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(Redirected from T2 mobile missile launcher)
UEF T2 Mobile Missile Launcher: Flapjack UEF T2 Mobile Missile Launcher: Flapjack
UEF T2 Mobile Missile Launcher: Flapjack f  s  e
  Heavily armored, mobile tactical missile launcher. Designed to attack at long range.
Build Costs Image:Energy_icon.png -1500
Image:Mass_icon.png -200
Image:Time_icon.png 1000
Max Health Image:Health_icon.png 825
Speed 2.8 (Land)
Veterancy Image:UEF_veteran_icon.png image:Kills_icon.png 3 ( image:Health_icon.png +2/s)
Intel (Radius) Vision: 18
Missile - Tactical Missile
DPS 40
Missile  Damage
Damage radius
200
0.5
Reload time 5 seconds
Range (min - max) 5 - 60
Cybran T2 Mobile Missile Launcher: Viper Cybran T2 Mobile Missile Launcher: Viper
Cybran T2 Mobile Missile Launcher: Viper f  s  e
  Mobile missile launcher. Designed to attack at long range.
Build Costs Image:Energy_icon.png -1500
Image:Mass_icon.png -200
Image:Time_icon.png 1000
Max Health Image:Health_icon.png 700
Speed 2.9 (Land)
Veterancy Image:Cybran_veteran_icon.png image:Kills_icon.png 3 ( image:Health_icon.png +2/s)
Intel (Radius) Vision: 18
Missile - Tactical Missile
DPS 36
Missile  Damage
Damage radius
120
0.5
Reload time 3.3 seconds
Range (min - max) 4 - 60
Aeon T2 Mobile Missile Launcher: Evensong Aeon T2 Mobile Missile Launcher: Evensong
Aeon T2 Mobile Missile Launcher: Evensong f  s  e
  Mobile tactical missile launcher. Missile has medium range and inflicts light damage.
Build Costs Image:Energy_icon.png -1500
Image:Mass_icon.png -200
Image:Time_icon.png 1000
Max Health Image:Health_icon.png 750
Speed 2.7 (Land)
Veterancy Image:Aeon_veteran_icon.png image:Kills_icon.png 3 ( image:Health_icon.png +2/s)
Intel (Radius) Vision: 18
Missile - Tactical Missile
DPS 40
Missile  Damage
Damage radius
400
1
Reload time 10 seconds
Range (min - max) 3 - 60
Seraphim T2 Mobile Missile Launcher: Ythisah Seraphim T2 Mobile Missile Launcher: Ythisah
Seraphim T2 Mobile Missile Launcher: Ythisah f  s  e
  Relatively fast-moving mobile tactical missile launcher.
Build Costs Image:Energy_icon.png -1500
Image:Mass_icon.png -200
Image:Time_icon.png 1000
Max Health Image:Health_icon.png 800
Speed 2.85 (Land)
Veterancy Image:Seraphim_veteran_icon.png image:Kills_icon.png 3 ( image:Health_icon.png +2/s)
Intel (Radius) Vision: 18
Missile - Tactical Missile
DPS 40
Missile  Damage
Damage radius
270
0.5
Reload time 6.7 seconds
Range (min - max) 4 - 60

Mobile Missile Launchers (often abbreviated to MML) are a class of units in Supreme Commander. They serve as T2 Indirect fire units for all the factions. Typically, they can inflict heavy damage at long range, with a high degree of accuracy because the missiles home in on their targets. MMLs, like TMLs, can be rendered less effective or ineffective in the presence of units possessing TMD.

MMLs are most useful in augmenting existing T1 armies to gain a large advantage over opposing T1 armies, being able to destroy most T1 units units in a single round from far away, as well as being able to out-range T1 PDs.

The four MMLs are: The Flapjack, the Viper, the Evensong, and the Ythisah