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Uef icon gunship3 directfire UEF T3 Heavy Gunship: Broadsword
UEA0305 build btn f  s  e
  Heavy gunship. Armed with two tactical rocket launchers and an AA railgun.
Build Costs Energy icon -35000
Mass icon -1680
Time icon 8400
Max Health Health icon 6000
Speed
Fuel
8 (Air)
Fuel icon13:20
Veterancy UEF veteran icon Kills icon 12 ( Health icon +3/s)
Intel (Radius) Vision: 32
Direct Fire - Projectile
DPS 300
Projectile  Damage
100
Rate of Fire
3 Projectiles/s
Range 25
Anti Air - Projectile
DPS 3
Projectile  Damage
2
Salvo Size
Reload time
2 Projectiles
1.3 seconds
Range 44
Death
Damage
Damage radius
300
1
Cybran icon gunship3 directfire Cybran T3 Heavy Gunship: Wailer
XRA0305 build btn f  s  e
  Heavy gunship armed with Nanite missiles, Disintegration Pulse lasers and a radar jamming suite. Offers direct fire support.
Build Costs Energy icon -35000
Mass icon -1680
Time icon 8400
Consumption
Energy icon -25
Max Health Health icon 5900
Speed
Fuel
8 (Air)
Fuel icon13:20
Veterancy Cybran veteran icon Kills icon 12 ( Health icon +3/s)
Intel (Radius) Vision: 32
Direct Fire - Projectile
DPS 300
Projectile  Damage
150
Rate of Fire
2 Projectiles/s
Range (min - max) 2 - 25
Anti Air - Projectile
DPS 18
Projectile  Damage
6
Salvo Size
Reload time
3 Projectiles (in 0.2 s)
1 seconds
Range 38
Death
Damage
Damage radius
100
1
Aeon icon gunship3 antiair Aeon T3 AA Gunship: Restorer
XAA0305 build btn f  s  e
  Heavily armored gunship. Armed with quad-light laser and Zealot missiles.
Build Costs Energy icon -20000
Mass icon -1200
Time icon 4800
Max Health Health icon 7200
Speed
Fuel
10 (Air)
Fuel icon13:20
Veterancy Aeon veteran icon Kills icon 12 ( Health icon +3/s)
Intel (Radius) Vision: 32
Direct Fire - Projectile
DPS 160
Projectile  Damage
32
Salvo Size
Rate of Fire
4 Projectiles (in 0.3 s)
1.3 salvos/s
Range 25
Anti Air - Projectile
DPS 65
Projectile  Damage
65
Reload time 1 seconds
Range 60
Death
Damage
Damage radius
100
1

T3 heavy gunships are high-end air-to-ground air units designed to provide close-range air support for ground troops or perform base/army strikes on their own. Clusters are vulnerable to Anti-Air Flak Artillery, and generally are less effective at attacking defended bases.

Factional Differences Edit

UEF Edit

The UEF T3 Heavy Gunship, the Broadsword, is primarily designed to strike land units. Unlike its T2 counterpart, the Stinger, it lacks a transport hook but has approximately six times the DPS and health. The Broadsword is the best T3 gunship for countering land experimentals, as seven can easily take out a Monkeylord, but one generally should not rely heavily on its trivial anti-air weapon, though it proves surprisingly effective against a CZAR.

Aeon Edit

While the Aeon T3 AA Gunship, the Restorer, does not have an air-to-ground weapon nearly as effective as that of the Broadsword or the Wailer, it boasts two anti-air SAM launchers approximately 5-6 times stronger than that of the Wailer. These powerful SAM launchers, combined with the gunship's low cost, high speed, and strong armor, cause some players to deem the Restorer imbalanced.

Cybran Edit

The Cybran T3 Heavy Gunship, the Wailer, has a high power air-to-ground weapon slightly less potent than that of the Broadsword in that it has the same DPS but induces more overkill. The Wailer does have a significantly better anti-air weapon which, though not recommended, can be used effectively as an emergency anti-air defense. What makes the the Cybran gunship notable is its Radar Jamming which confuses enemy targeting systems (unless within the range of an omni sensor), making it especially effective in raiding firebases and armies in the field. Perhaps negligibly, the aircraft has slightly less health than its counterparts in other factions.

Gunship

A swarm of Broadswords attacks a Cybran Monkeylord

Aeon T3 Restorer AA Gunship

Aeon T3 Restorer AA Gunship awaiting orders

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