Talk:Aeon T3 Missile Ship
this wiki
Back to page
I love this ship as the capital ship of my fleet. Extremely long ranges, heavy missles, rapid firing, and high HP. The only thing I regret about this mighty warship is that it has to have escourts due to no AA and no sub defense. Also it is a pity the missles don't track targets.
Is the Seraphim Cruiser better?
Edit
The Aeon Missile ship has two missile launchers that each do 250 DPS, for a combined DPS of 500, whereas the Seraphim Cruiser has a single missile launcher that does 250 DPS, meaning that it would take two Cruisers to equal the DPS of a Aeon Missile Ship, at a much lower price. However, it has nothing other than missile launchers, with the exception of torpedo defenses. Not only this, but the missiles take 20 seconds to reload (that's huge), and they have a minimum range, whereas the Seraphim Cruiser does not have a minimum range and their missiles only take 2 seconds to reload and practically fires nonstop. The missile ship moves at a speed of 3, whereas the Seraphim Cruiser moves at a speed of 4.5. The build time for the Missile Ship is 39600, whereas the build time for the Cruiser is only 8000. A Missile Ship costs 99000 energy and 9900 mass, whereas a Cruiser costs 18000 energy and 2000 mass. The Missile Ship has better health and earns more HP regen bonuses from veterancy, but the Cruiser earns veterancy faster. While the Missile Ship has a range of 200, it only has a radar of 110 so it cannot depend on its radar to pick out targets, whereas the Cruiser has a range of 150 and a radar of 150. The Cruiser has AA with a combined DPS of 624, whereas the Missile Ship has no AA whatsoever. I could keep going, but I would rather just make a table to show what I am talking about.
| Missile Ship vs. Seraphim Cruiser | ||
| Missile Ship | Seraphim Cruiser | |
| Build Costs | ||
| Mass: | 9900 | 2000 |
| Energy: | 99000 | 18000 |
| Time: | 39600 | 8000 |
| Intel | ||
| Vision: | 70 | 65 |
| Water Vision: | 50 | 60 |
| Radar: | 110 | 150 |
| Sonar: | 20 | 120 |
| Veterancy and Health | ||
| Veterancy: | 32 | 16 |
| Regen Bonus: | +3/s | +2/s |
| Max Health: | 15000 | 2400 |
| Tactical Missiles | ||
| (Combined) DPS: | 500 | 250 |
| Missile Damage: | 1000 | 500 |
| Damage Radius: | 5 | 3 |
| Reload Time: | 20 Seconds | 2 Seconds |
| Range: | 200 | 150 |
| Range Loss*: | 90 | 0 |
| *Note: Actual range is range subtracted by radar coverage. | ||
| Missile Ship vs. Seraphim Cruiser x2 | ||
| Missile Ship | Seraphim Cruiser x2 | |
| Build Costs | ||
| (Combined) Mass: | 9900 | 4000 |
| (Combined) Energy: | 99000 | 36000 |
| (Combined) Time: | 39600 | 16000 |
| Intel | ||
| Vision: | 70 | 65 |
| Water Vision: | 50 | 60 |
| Radar: | 110 | 150 |
| Sonar: | 20 | 120 |
| Veterancy and Health | ||
| Veterancy: | 32 | 16 |
| Regen Bonus: | +3/s | +2/s |
| (Combined) Max Health: | 15000 | 4800 |
| Tactical Missiles | ||
| (Combined) DPS: | 500 | 500 |
| Missile Damage: | 1000 | 500 |
| Damage Radius: | 5 | 3 |
| Reload Time: | 20 Seconds | 2 Seconds |
| Range: | 200 | 150 |
| Range Loss: | 90 | 0 |
| *Note: Range loss is range subtracted by radar coverage. | ||
So, which one is better? The Seraphim Cruiser, or the Aeon Missile Ship? I am thinking the cruiser is better, but I am not sure about it, so I decided to ask.