UEF T2 Gatling Bot
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| Fast moving, heavily armed assault bot. Armed with both a gatling plasma cannon and a heavy fragmentation grenade launcher. | |||
| Build Costs | |||
|---|---|---|---|
| Max Health | |||
| Speed | 3.6 (Land) | ||
| Veterancy |
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| Intel (Radius) | Vision: 26 |
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Direct Fire - Projectile |
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| DPS | 32 | ||
| Projectile Damage |
15 |
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| Salvo Size Reload time |
15 Projectiles (in 2.8 s) 7.1 seconds |
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| Range | 34 | ||
Direct Fire - Projectile |
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| DPS | 26 | ||
| Projectile Damage Damage radius |
65 2 |
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| Salvo Size Reload time |
4 Projectiles (in 0.6 s) 10 seconds |
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| Range | 34 | ||
The UEF T2 Gatling Assault Bot, nicknamed the Mongoose, is a UEF unit. The Mongoose was added to original Supreme Commander through a patch.
The Mongoose is armed with a rapid-fire Gatling Plasma Cannon and a useful Heavy Fragmentation Grenade Launcher, so it can bring serious firepower to bear on a target. Its range is also greater than the Pillar, but the tank is more heavily armored.
The Mongoose is not the best weapon against groups of T1 units. If they concentrate on a single enemy unit, the Plasma Gatling Cannons will Overkill it almost instantly and be unable to fire again until they have cooled down. Therefore, combining the Mongoose with T1 units is recommended.
If your enemy reaches Tech 3 before you do, the Mongoose in combination with radar support will be critical to your survival, as it outranges Siege Assault Bots (and almost matches the range of Armoured Assault Bots). Its range and high DPS, is crucial for holding the line long enough to reach Tier 3 and deploy Ravagers (the UEF T3 Point Defense turret). Like the Aeon's Obsidian, the Mongoose can be used for Point Defense when placed behind a wall. It has good range for a Tech 2 unit, and can somewhat act as a "Tech 2 Ravager".
There are only a few T2 units with longer range, such as Tactical Missile Launchers and Cybran Rocket Bots. Because of the health/speed advantage, this fast raider will easily take down either of the above. Be warned however that engaging at maximum range will cost you more Mongeese than the enemy would lose Hoplites (Rocket Bots), it is only with the Fragmentation Grenade Launcher also contributing that the Mongoose can defeat the Hoplite one-on-one. With careful (and time-consuming) micromanagement, this unit can take down Ilshavohs without taking damage, and at a much lower cost. However, the Mongoose has equal sight range to Illshavoh weapon range, so if the Seraphim has radar and you don't, you will not be able to pull this off.
One thing that should be noted is that it is a fairly good unit to rush with, if you are that type of player. The reason it is a good rushing unit is that its rate of fire is fairly high but should only focus on 1 unit at a time. A good rushing team for the Mongoose is:
5-T1 Tanks
5-T1 Artillery
5-T1 Anti-Air
3-T2 Gatling Bot (Mongoose)
Using it like that is one of the ways to bring out its power. Another said strategy above is using it as a mobile point defense, with the Mongoose units at the back of the team to sweep out any stronger enemy forces.



Added by CamWow