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T3 armored assault bot

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UEF T3 Armored Assault Bot: Percival UEF T3 Armored Assault Bot: Percival
UEF T3 Armored Assault Bot: Percival f  s  e
  Slow-moving, heavily armored assault bot. Designed to engage base defenses and structures.
Build Costs Image:Energy_icon.png -14000
Image:Mass_icon.png -1280
Image:Time_icon.png 4800
Max Health Image:Health_icon.png 9300
Speed 2 (Amphibious)
Veterancy Image:UEF_veteran_icon.png image:Kills_icon.png 9 ( image:Health_icon.png +3/s)
Intel (Radius) Vision: 26
Water Vision: 26
Direct Fire - Projectile
DPS 400
Projectile  Damage
1600
Reload time 4 seconds
Range 35
Cybran T3 Armored Assault Bot: The Brick Cybran T3 Armored Assault Bot: The Brick
Cybran T3 Armored Assault Bot: The Brick f  s  e
  Amphibious assault bot. Capable of attacking land and naval units.
Build Costs Image:Energy_icon.png -14000
Image:Mass_icon.png -1280
Image:Time_icon.png 4800
Max Health Image:Health_icon.png 9000
Speed 2 (Amphibious)
Veterancy Image:Cybran_veteran_icon.png image:Kills_icon.png 9 ( image:Health_icon.png +3/s)
Intel (Radius) Vision: 26
Water Vision: 26
Direct Fire - Projectile
DPS 375
Projectile  Damage
150
Rate of Fire
2.5 Projectiles/s
Range 35
Anti Navy - Torpedo
DPS 10
Torpedo  Damage
20  (0.5s DoT)
Salvo Size
Reload time
2 Torpedos (in 0.7 s)
4 seconds
Range 32
Defense - Anti Torpedo
DPS 0
Anti Torpedo  Damage
3
Salvo Size
Reload time
2 Anti Torpedos
15 seconds
Range (min - max) 15 - 32


Armored Assault Bots are T3 bots which are significantly more powerful and expensive than other T3 units. So much so that some refer to them as "Tech 3.5".

The two Tech 3 armored assault bots are the UEF Percival and the Cybran Brick. Both are amphibious, and both have significant range.

The Aeon Illuminate and Seraphim do not have armored assault bots but have Sniper Bots instead.

[edit] Factional Differences

The UEF Percival is more prone to overkill due to its initial shot damage of 1600. It also has a much lower ROF than its Cybran counterpart. It does, however, have more HP and DPS than the Brick.

The Cybran Brick has a greater rate of fire and is, therefore, better for facing groups of T1 units. It is also much better suited for crossing water safely. While its secondary torpedo system is weak, it has a decent anti-torpedo system, so sending about ten or more together almost gurantees save passage across water, except for naval-superiority attacks.

[edit] Strategy

Armored Assault Bots are useful for escorting or defending against experimental units.

These units, while substantially more powerful than a standard unit, are also substantially more expensive. On the flip side, a handful of these units can hold their own against an experimental unit. It is not rare to see a Cybran Monkeylord destroyed by a group of Percivals. In fact, these units are the missing level between Tech 3 and Experimental. You should build them if your economy is strong enough, but can't build any experimental units yet.

Armored Assault Bots are also perfect back up to your experimental units. They are the only units that can take the splash damage directed at the experimental units, and they are great at increasing the army's damage output, and cleaning up around you experimental units.

The Brick is very capable of carrying out attacks with very little escort, but it is important to remember that Percivals only fire once every 4 seconds, so it can be killed by a surround of units, even tech 1 units. Escort for Percivals is absoultely necessary, therefore, unless you have enough Percivals to deal with a swarm of units. Titans are excellent escorts for Percivals.

a UEF Percival
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