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Tech 3 naval units
Missile SubmarineUES0304 build btnURS0304 build btnUAS0304 build btnNo-unit
BattleshipUES0302 build btnURS0302 build btnUAS0302 build btnXSS0302 build btn
Aircraft CarrierNo-unitURS0303 build btnUAS0303 build btnXSS0303 build btn
OtherXES0307 build btnNo-unitXAS0306 build btnXSS0304 build btn
Submarines
Attack SubmarineUES0203 build btnURS0203 build btnUAS0203 build btnXSS0203 build btn
T2/T3 Submarine HunterXES0102 build btnXRS0204 build btnXAS0204 build btnXSS0304 build btn
DestroyerNo-unitNo-unitNo-unitXSS0201 build btn
Strategic Missile SubmarineUES0304 build btnURS0304 build btnUAS0304 build btnNo-unit
Experimental SubmarineUES0401 build btnNo-unitUAS0401 build btnNo-unit
Tactical missile launchers
Tech 2 tactical missile launcherUEB2108 build btnURB2108 build btnUAB2108 build btnXSB2108 build btn
Tech 2 mobile missile launcherUEL0111 build btnURL0111 build btnUAL0111 build btnXSL0111 build btn
Tech 2 cruiserUES0202 build btnNo-unitNo-unitXSS0202 build btn
Tech 3 strategic missile submarineUES0304 build btnURS0304 build btnUAS0304 build btnNo-unit
Other tech 3 mobile missile launcherXEL0306 build btnNo-unitXAS0306 build btnXSS0303 build btn
Strategic Missile Launchers
Tech 3 Strategic Missile LauncherUEB2305 build btnURB2305 build btnUAB2305 build btnXSB2305 build btn
Tech 3 Strategic Missile SubmarineUES0304 build btnURS0304 build btnUAS0304 build btnNo-unit
Tech 3 BattleshipNo-unitNo-unitNo-unitXSS0302 build btn
Experimental Missile LauncherNo-unitNo-unitNo-unitXSB2401 build btn
UEF T3 Strategic Missile Submarine: Ace UEF T3 Strategic Missile Submarine:  Ace
UEF T3 Strategic Missile Submarine: Ace
Strategic missile submarine. Armed with long-range tactical missiles and a strategic missile launcher.[ e ]
Build costsEnergy icon -60000
Mass icon -10000
Time icon 30000
Build rate
Time icon1080/s
Max healthHealth icon 4000
Speed2.5 (SurfacingSub)
Veterancy UEF veteran icon Kills icon 12  (Health icon+3/s)
Intel (radius) Vision: 16
Water vision: 35
Sonar: 60
Missile - Tactical Missile
Damage per second 200
Missile damage 2000
Damage radius 3
Reload time 10 seconds
Range (min–max) 15 – 128
Missile - Strategic Missile
Range (min–max) 128 – 1024
Strategic Missile cost Energy icon -1764000 (-4200/s)
Mass icon -16800 (-40/s)
Time icon 453600 (7:00s)
Inner damage 25000
Inner radius 30
Outer damage 500
Outer radius 40

The UEF T3 Strategic Missile Submarine, nicknamed the Ace, is a UEF unit. This is a submarine unit as well as a strategic missile launcher and a tactical missile launcher.

This unit can fire both types of missiles. Tactical missiles are built and launched automatically, but strategic (long range nuclear) missiles must be constructed before launching. In Forged Alliance, strategic missiles can be built while the sub is moving, so if your economy can handle it, begin building these missiles right away. Because of the long build time, it is unwise to assist a strategic missile sub in building its strategic missiles. Think of the sub as a mobile strategic missile silo, much less vulnerable to gunships and bombers, and a lot less likely to be discovered if hidden.

Strategic Missile Submarines have a high amount of health, can withstand quite a beating against an enemy navy when submerged, and can hammer a sea or land force from a very safe range. It is not a good idea to allow them to take on an opposing navy on their own in the open water, as their top speed and acceleration is the slowest of all naval units, making it easy for sub hunters to attack. As with all submarines, if you need to improve its speed, simply surface the vessel for increased speed, although this makes it more vulnerable to surface fire.

Strategic Missile Submarines do not need to surface to fire their Tactical or Strategic missiles. Tactical missile defense units can stop its tactical missiles, but they have no effect on its strategic missiles. Conversely, strategic missile defense units can stop its strategic missiles, but they have no effect on its tactical missiles. A Strategic Missile Sub's nuclear payload has slightly fewer hit points than a nuclear silo. This really only matters when engaging Experimental units. The cost per second in energy is slightly less than a traditional Strategic Launcher, but it takes two minutes longer to build.

UEFT3NukeSub

A Surfaced Ace

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