The UEF Support-ACU shines as a combat support unit; its Shield Generator Field has 52,000 HP making it by far the toughest shield in the game (and giving the S-ACU 84,000 total HP). It can also inflict decent damage when upgraded with the Energy Accelerator and Heavy Plasma Refractor, but is still not cost-effective against large numbers of enemy T3 bots in direct combat. In battle it functions best as an escort for Percivals. The Enhanced Sensor System is a useful alternative for getting intelligence in the field, especially against opponents employing stealth. However, please note that even when upgraded with the Shield Generator Field the game recognizes the sACU as an engineer unit rather than a shield unit and assigns it to the back of any formations, rather than putting it in a position where its shield can cover your units. Ergo, if you want to use the sACU in formations you will require considerable amounts of micro.
The ultimate power of the UEF SCU is its ability to, when upgraded with a bubble shield, march straight onto a battlefield and safely build structures such as point defence guns by constructing them under the security of its shield. While the SCU itself has little firepower, the ability to build T3 Ravager point defences directly within firing range of the enemy is a fearsome weapon indeed.
Radar Jammer creates false radar images. Countered by Omni sensors.
31250
1000
7500
Maintaining this upgrade costs 100 Energy per second.
C-D2 Engineering Drone
Engineering Drone acts as a secondary Engineer. Assists the SACU where applicable.
2400
120
2400
Personal Shield Generator
Creates a protective shield around the SACU. Requires Energy to run.
93750
2000
7500
Gives the unit a shield of 32000HP and a size of 3. It regenerates 50 HP per second, and redeploys after destruction in 2m 50s (188HP per second). Maintaining the upgrade costs 500 Energy per second.
Shield Generator Field
Expands the radius of the SACU's personal shield. Requires Energy to run.
210000
3000
9000
Gives the unit a shield of 52000HP and a size of 20. It regenerates 150 HP per second, and redeploys after destruction in 3:35 (242HP per second). Maintaining the upgrade costs 500 Energy per second.