About me
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I'm just another RTS enthusiast who continues to enjoy the complicated tactical/strategic mix of Supreme Commander above simpler, if smoother, games like Starcraft. I don't want this game to be forgotten in gaming history, as I still think it is the best pure RTS out there for strategy, and know plenty enough about the gameplay to contribute a few improvements.
Two projects I'm looking at in the future are: a page on the Seraphim language (including translating the unit names, which do have meaning); and a more thorough analysis of the mathematics behind tactics (like, how many of unit X are as good as unit Y, and what is the optimum number of shields in an army in a perfect situation?)
My favorite pages
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- Seraphim Language - one of my own projects.
- T2 mobile AA flak artillery
- T3 mobile heavy artillery